# Fablevolt Studio > Independent game studio making Earth: Reclaim, a 2.5D isometric tower-defense game about restoring a ruined planet. The game is in development. Tagline: Imagination, ignited. Fablevolt Studio designs, builds, and tunes its games in-house. The studio explores strategy, discovery, and interactive worlds. An idea stays only if it becomes a game worth playing. Earth: Reclaim is Project 001, the studio's first game. A ruined planet gets a second chance: build defenses, protect reclaimed ground, and bring lifeless terrain back to the first signs of green. The large picture on the site is concept artwork, not a finished screenshot. No release date, platform, or price has been announced. ## Pages - [The studio](https://fablevolt-studio.vercel.app/#studio): Who Fablevolt is, and the three principles it builds by - [Earth: Reclaim](https://fablevolt-studio.vercel.app/#reclaim-card): The first game, in development - [How we build](https://fablevolt-studio.vercel.app/#process): Imagine, Shape, Build, Refine - [In plain words](https://fablevolt-studio.vercel.app/#facts): Short answers about the studio and the game ## Facts - What is Fablevolt Studio? An independent game studio. Design, art, and code stay in the same room. The studio explores strategy, discovery, and interactive worlds, and an idea stays only if it becomes a game worth playing. - What is Earth: Reclaim? The first game from Fablevolt Studio, and Project 001. A 2.5D isometric strategy and tower-defense game about giving a ruined planet a second chance: build defenses, protect the ground you have reclaimed, and bring lifeless terrain back to the first signs of green. - Is Earth: Reclaim released? No. Earth: Reclaim is in development. A release date, platform, and price have not been announced. The illustration on this page is concept artwork. - How are the games made? In four steps: Imagine, Shape, Build, and Refine. Fablevolt sketches, builds, and tunes the games itself, from the first picture to a version you can play.